In the FAQ (frequently asked questions) we try to avoid questions get answered or asked twice. So we can spend our man-power on subjects where it's more needed as in answering new questions or creating nice music. If your question isn't listed here please ask in the user mailing list. We will answer your request and maybe add the question and the answer here.
The MusE Developer Team
Proper timing source
MusE requires a high performance timer to be able to keep a stable beat. It is recommended that your operating system be setup to allow atleast a 500hz timer, MusE will warn you if this is not available. Roughly it can be said that the higher resolution the better. 1000hz is a good round number, way above what most people are able to recognize.
This is the highest resolution timer that MusE can utilize. This is the one MusE first looks for, if it doesn't work it falls back to the Alsa timer.
If you are having trouble getting rtc working try these changes:
However, it may still not work because the permissions to /dev/rtc may revert to root only.
1) Create a file: /etc/udev/rules.d/40-timer-permissions.rules
2) Put the following lines in it:
This information was compiled from this mailinglist message http://sourceforge.net/p/lmuse/mailman/message/32887880/
This is the fallback timer that MusE will use in most cases, in it's default configuration it relies on a kernel setting for it's maximum resolution. Laptop configurations often use a slower timer as a means to conserve battery. To improve the Alsa Timer look for an alternative kernel for your distribution, many distributions supply a multimedia and/or realtime kernel, these generally have a higher timer setting as well as often other patches to improve responsiveness which are a GOOD THING(tm) with audio applications in general.
I think it is also possible to configure the Alsa Timer to use the RTC timer under the hood, which in some circumstances may be a good idea. No further info here though, search the internet for more information.
The Dummy timer is used in some circumstances as a fallback when the timing is not a strict requirement. It is not a viable alternative for general timing in MusE.
Windows VST support through DSSI + patch
When using muse with DSSI enabled it is possible to, by the dssi-vst package, utilize win32 VST(i) plugins. This is a great improvement as a world of synths and plugins are available (be aware that not all are supported, though many do work perfectly).
There is a patch for dssi-vst that enables 'chunk support' in dssi-vst. This means that VSTi's that utilize 'chunks' for storing their state work better from muse projects.
Download the patch that is available here: http://muse-sequencer.org/downloads/dssipatches.zip and the dssi-vst-0.8 package (or newer) available here: http://dssi.sourceforge.net/download.html
Instructions First unpack the patch. For the first file dssi.h perform the following command:
sudo patch -p0 < dssi.h.patch
Note that this patch file will update the installed version of dssi.h in /usr/include/dssi.h, hence the sudo.
Next unpack the dssi-vst-0.8 package and apply the second patch from the dssi-vst-0.8 dir with:
patch -p1 < dssi-vst-0.8.patch
If the patch wasn't ok try to find out the problem from the error message, contact the muse mailinglist or dssi mailinglist for help on the subject.
If all went well proceed with compiling dssi-vst according to the instructions.
Note that building the package on UBUNTU and derivatives produces binary files with wrong names. The binaries dssi-vst-scanner.exe and dssi-vst-server.exe should be renamed dssi-vst-scanner and dssi-vst-server before installation or the installation won't be complete.
Wave - output ports are still visible in qjackctl although deleted in MusE
This is because of the undo function which just hides the track from the arranger. This could not have been done differently because then you would lose all your routings if you use "undo" from within MusE.
Language support in MusE?
MusE's native language is "english" and so everything is english so far. There are some translations to different languages.
Read here for more information on language support.
But we need YOU so if you want to translate the interface into your native language you can do a great job for us. This isn't a hard job by the way, you have just to fill a html-form with your translation for all the dialoges.
MusE or MuSE
MusE is the midi/audio sequencing application. But there is also a project called the same, altough written diffrent: MuSE
But keep in mind that we don't have to do anything with the MuSE project except sharing the name ;-)
Is my soundcard supported by MusE?
Hardware - what hardware do I have to run MusE?
There are no specific requirements, any computer built the last five years will quite capable of running MusE. Some computers, e.g. the smallest netbooks may not be able to run that many audio channels, but it will work.
More importantly is perhaps that MusE wants good realtime support which works best with a specific realtime kernel. For most distros there are specific -rt kernels to install. For information on this search the net for 'linux realtime support' or ask on the muse mailinglist, we are happy to hear from you.
I'm stuck, I can't get anything to work, can someone help me?
Did you read the manual? Did you search the net for your problem? If yes then and you didn't find what you were searching for then the best place to probably get help is one of the mailinglists available on
Where can I get more information about Linux Audio in general?
Is MusE running on Windows
There is no port so far and nobody is working on this. If you feel you could and want to port MusE feel free to ask in our mailinglist.
muse 2.0 porting
Since we use are now using Qt4.x and jack is available on Windows it is now feasible to port MusE to both Mac OSX and Windows
I tried the internal synthesizer, but couldn't find any sound
To use one of MusE's internal synthesizers you need patches.
Using midi sometimes gives strange results pressing some keys on the keyboard
While playing the piano and using MusE's midi abilities some keys lead to strange MusE behaviour like pressing play as done with the mouse usually. This can be because you didn't disable the Input Plugin - Midi Remote Keyboard function which is used to record multiple times without a single click, just pressing a certain key on your keyboard.
recover a MusE crash
For most linux systems it is possible to retrieve core dump files from a crash, it is however not created by default. Before you start MusE, type this in the console:
ulimit -c 1000000000
Then, when MusE crashes, you will get a coredump. Coredumps can be used to extract info about what happened. Get in contact with us trough our mailing list and explain what happened, maybe we can recover the error based on your coredump and what you did.
Precount doesn't work / Prerecord and Preroll are always disabled.
The metronome settings window has a section for "Precount", but the precount doesn't work. Behind the scenes, the support for precount was removed when MusE was Jack-enabled. Jack simply doesn't support it. This is also why the Prerecord and Preroll checkboxes are always disabled.
A workaround is to position the left loop marker where recording should start, then enable Punch-in. You can then position the song pointer (cursor) before that point by as many bars as you want. When you start recording the song will play from the song pointer position, giving you a lead in before recording starts at the punch-in point.